238 lines
7.1 KiB
JSON
238 lines
7.1 KiB
JSON
{
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"__data_type": "GIC ",
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"Creature List": {
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"type": "list",
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"value": []
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},
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"Door List": {
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"type": "list",
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"value": [
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{
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"__struct_id": 8,
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"Comment": {
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"type": "cexostring",
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"value": "CorridorExit"
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}
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}
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]
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},
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"Encounter List": {
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"type": "list",
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"value": [
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{
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"__struct_id": 7
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}
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]
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},
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"List": {
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"type": "list",
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"value": [
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{
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"__struct_id": 0,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 0,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 0,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 0,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 0,
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"Comment": {
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"type": "cexostring",
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"value": "1"
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}
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}
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]
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},
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"Placeable List": {
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"type": "list",
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"value": [
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Broken Chair 1"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Broken Chair 4"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Broken Table"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Candelabra"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Candelabra"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Urn"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Urn"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Urn"
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}
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}
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]
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},
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"SoundList": {
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"type": "list",
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"value": []
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},
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"StoreList": {
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"type": "list",
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"value": []
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},
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"TriggerList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "Minor Holy\r\nDetect DC: 10\r\nDisarm DC: 22\r\nSet DC: 15\r\nDamage / Effect: 4d10 vs. Undead, 2d4 otherwise\r\nAverage Damage: 20 / 5\r\nArea of Effect: Single\r\nMin to Max player level: 1 - 3"
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}
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "Minor Frost\r\nDetect DC: 10\r\nDisarm DC: 22\r\nSet DC: 15\r\nDamage / Effect: 2d4\r\nAverage Damage: 5\r\nArea of Effect: Single\r\nMin to Max player level: 1 - 3"
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}
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "Minor Holy\r\nDetect DC: 10\r\nDisarm DC: 22\r\nSet DC: 15\r\nDamage / Effect: 4d10 vs. Undead, 2d4 otherwise\r\nAverage Damage: 20 / 5\r\nArea of Effect: Single\r\nMin to Max player level: 1 - 3"
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}
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "Minor Sonic\r\nDetect DC: 10\r\nDisarm DC: 22\r\nSet DC: 15\r\nDamage / Effect: 2d4\r\nAverage Damage: 5\r\nArea of Effect: Medium, Sphere\r\nMin to Max player level: 1 - 3"
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}
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "Average Blob of Acid\r\nDetect DC: 14\r\nDisarm DC: 26\r\nSet DC: 25\r\nDamage / Effect: 5d6, paralyze for 3 rounds.\r\nAverage Damage: 17.5\r\nArea of Effect: Single\r\nMin to Max player level: 3 - 6"
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}
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "Minor Electrical\r\nDetect DC: 14\r\nDisarm DC: 26\r\nSet DC: 20\r\nDamage / Effect: 6d8\r\nAverage Damage: 21\r\nArea of Effect: Large, Sphere\r\nMin to Max player level: 3 - 12"
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}
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "Deadly Blob of Acid\r\nDetect DC: 18\r\nDisarm DC: 31\r\nSet DC: 35\r\nDamage / Effect: 18d6, paralyze for 5 rounds.\r\nAverage Damage: 63\r\nArea of Effect: Single\r\nMin to Max player level: 9 - 30"
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}
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "Deadly Tangle\r\nDetect DC: 18\r\nDisarm DC: 31\r\nSet DC: 30\r\nDamage / Effect: Movement reduced by half for 5 rounds.\r\nAverage Damage: 0\r\nArea of Effect: Medium, Sphere\r\nMin to Max player level: 8 - 30"
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}
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "Deadly Fire\r\nDetect DC: 22\r\nDisarm DC: 36\r\nSet DC: 35\r\nDamage / Effect: 25d6\r\nAverage Damage: 87.5\r\nArea of Effect: Medium, Sphere\r\nMin to Max player level: 13 - 30"
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}
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": "Deadly Spike\r\nDetect DC: 10\r\nDisarm DC: 22\r\nSet DC: 35\r\nDamage / Effect: 8d8\r\nAverage Damage: 36\r\nArea of Effect: Single\r\nMin to Max player level: 6 - 18"
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}
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},
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{
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"__struct_id": 1,
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"Comment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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"WaypointList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 5,
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"Comment": {
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"type": "cexostring",
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"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
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}
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},
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{
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"__struct_id": 5,
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"Comment": {
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"type": "cexostring",
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"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
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}
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}
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]
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}
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}
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