28 lines
649 B
Plaintext
28 lines
649 B
Plaintext
#include "prc_class_const"
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int StartingConditional()
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{
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object oPC = GetPCSpeaker();
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int iAnimal = GetLevelByClass(CLASS_TYPE_DRUID, oPC)
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+ GetLevelByClass(CLASS_TYPE_FACTOTUM, oPC)
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+ GetLevelByClass(CLASS_TYPE_HEALER, oPC)
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+ GetLevelByClass(CLASS_TYPE_RANGER, oPC)
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+ GetLevelByClass(CLASS_TYPE_SOULBORN, oPC)
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+ GetLevelByClass(CLASS_TYPE_TOTEMIST, oPC);
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//:: Restrict based on the player's class
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int iPassed = 0;
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if(iAnimal >= 1)
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iPassed = 1;
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if((iPassed == 0) && (GetLevelByClass(CLASS_TYPE_BARD, oPC) >= 10))
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iPassed = 1;
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if(iPassed == 0)
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return FALSE;
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return TRUE;
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}
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