2024-06-20 15:47:42 -04:00

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#include "nw_i0_generic"
/* Script generated by
Lilac Soul's NWN Script Generator, v. 1.2
For download info, please visit:
http://www.angelfire.com/space/lilacsoul */
//Put this on action taken in the conversation editor
void main()
{
object oPC = GetPCSpeaker();
object oTarget;
object oSpawn;
oTarget = oPC;
oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "golclay001", GetLocation(oTarget));
oTarget = oSpawn;
SetIsTemporaryEnemy(oPC, oTarget);
AssignCommand(oTarget, ActionAttack(oPC));
AssignCommand(oTarget, DetermineCombatRound(oPC));
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_FLAME_M), GetLocation(oTarget));
}