2024-06-20 15:47:42 -04:00

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void BurningObject(object oTarget)
{
ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectVisualEffect(VFX_IMP_FLAME_M),oTarget);
DelayCommand(0.5,BurningObject(OBJECT_SELF));
}
void main()
{
ApplyEffectToObject(DURATION_TYPE_PERMANENT,EffectVisualEffect(VFX_DUR_LIGHT_RED_10),OBJECT_SELF);
DelayCommand(0.5,BurningObject(OBJECT_SELF));
}