2024-06-20 15:47:42 -04:00

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#include "NW_I0_GENERIC"
void main()
{
int nEvent = GetUserDefinedEventNumber();
object nTrespasser = GetLocalObject(GetArea(OBJECT_SELF),"NW_A_Trespasser");
switch (nEvent)
{
case 500:
AdjustReputation(nTrespasser,OBJECT_SELF,-100);
DetermineCombatRound(nTrespasser);
break;
}
}