generated from Jaysyn/ModuleTemplate
Initial upload
Initial upload
This commit is contained in:
67
_mod/_module/nss/advisor_header.nss
Normal file
67
_mod/_module/nss/advisor_header.nss
Normal file
@@ -0,0 +1,67 @@
|
||||
///////////////////////////////////////////
|
||||
// Arbitrary Score header functions
|
||||
///////////////////////////////////////////
|
||||
// functions used by the advisor to make guesses as to how you are doing.
|
||||
///////////////////////////////////////////
|
||||
int fnLevel(object oPC)
|
||||
{ // return level
|
||||
int nRet=GetLevelByPosition(1,oPC);
|
||||
nRet=nRet+GetLevelByPosition(2,oPC);
|
||||
nRet=nRet+GetLevelByPosition(3,oPC);
|
||||
return nRet;
|
||||
} // fnLevel()
|
||||
|
||||
int fnCountUnits(object oPC)
|
||||
{ // return Units*cr
|
||||
float fCR;
|
||||
float fTotal;
|
||||
string sID=GetLocalString(oPC,"sTeamID");
|
||||
int nRet;
|
||||
object oWP=GetWaypointByTag(sID+"_RESOURCES");
|
||||
object oTemp=CreateObject(OBJECT_TYPE_CREATURE,sID+"0",GetLocation(oWP));
|
||||
object oNPC=GetFirstFactionMember(oTemp,FALSE);
|
||||
while(oNPC!=OBJECT_INVALID)
|
||||
{ // count
|
||||
if (GetLocalString(oNPC,"sTeamID")==sID&&oNPC!=oTemp)
|
||||
{ // count
|
||||
fCR=GetChallengeRating(oNPC);
|
||||
fTotal=fTotal+fCR;
|
||||
} // count
|
||||
oNPC=GetNextFactionMember(oTemp,FALSE);
|
||||
} // count
|
||||
DestroyObject(oTemp);
|
||||
nRet=FloatToInt(fTotal);
|
||||
return nRet;
|
||||
} // fnCountUnits()
|
||||
|
||||
int fnPlayerPower(string sID)
|
||||
{ // get strength of players
|
||||
int nRet=0;
|
||||
object oPC=GetFirstPC();
|
||||
while(oPC!=OBJECT_INVALID)
|
||||
{ // !OI
|
||||
if (GetLocalString(oPC,"sTeamID")==sID)
|
||||
nRet=nRet+(fnLevel(oPC)*2);
|
||||
oPC=GetNextPC();
|
||||
} // !OI
|
||||
return nRet;
|
||||
} // fnPlayerPower()
|
||||
|
||||
int fnMilitaryMight(object oPC)
|
||||
{ // return total military might
|
||||
int nRet=0;
|
||||
nRet=fnPlayerPower(GetLocalString(oPC,"sTeamID"));
|
||||
nRet=nRet+fnCountUnits(oPC);
|
||||
return nRet;
|
||||
} // fnMilitaryMight()
|
||||
|
||||
int fnScore(object oPC)
|
||||
{ // raw score
|
||||
int nRet=0;
|
||||
nRet=fnMilitaryMight(oPC);
|
||||
nRet=nRet+GetGold(oPC);
|
||||
nRet=nRet+(GetLocalInt(oPC,"nSoulStore")*50);
|
||||
nRet=nRet+GetLocalInt(oPC,"nManaStore");
|
||||
return nRet;
|
||||
} // fnScore()
|
||||
|
||||
Reference in New Issue
Block a user