Merged redundant hak files

Merged redundant hak files.  Moved hak scripts into module.  Updated gitignore.  Full Compile.  Added release folder & archive.
This commit is contained in:
Jaysyn904
2024-12-12 15:02:17 -05:00
parent f58f9a29b4
commit e2f4ba74d5
3227 changed files with 52239 additions and 55 deletions

View File

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///////////////////////////////////////////////////////////////////////
// npcact_cms_gpcon - NPC ACTIVITIES 6.0 - Custom Monetary System
// OnAcquire Execute Script for converting gold
// By Deva Bryson Winblood. 02/23/2005
///////////////////////////////////////////////////////////////////////
#include "x2_inc_switches"
#include "npcact_h_money"
void main()
{
object oItem = GetModuleItemAcquired();
int bCap=FALSE;
// * Generic Item Script Execution Code
// * If MODULE_SWITCH_EXECUTE_TAGBASED_SCRIPTS is set to TRUE on the module,
// * it will execute a script that has the same name as the item's tag
// * inside this script you can manage scripts for all events by checking against
// * GetUserDefinedItemEventNumber(). See x2_it_example.nss
bCap=AcquireCoins(oItem,GetModuleItemAcquiredBy());
if (GetModuleSwitchValue(MODULE_SWITCH_ENABLE_TAGBASED_SCRIPTS) == TRUE&&!bCap)
{
SetUserDefinedItemEventNumber(X2_ITEM_EVENT_ACQUIRE);
int nRet = ExecuteScriptAndReturnInt(GetUserDefinedItemEventScriptName(oItem),OBJECT_SELF);
if (nRet == X2_EXECUTE_SCRIPT_END)
{
return;
}
}
}