generated from Jaysyn/ModuleTemplate
Merged redundant hak files
Merged redundant hak files. Moved hak scripts into module. Updated gitignore. Full Compile. Added release folder & archive.
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76
_mod/_module/nss/rtsa_headerm.nss
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76
_mod/_module/nss/rtsa_headerm.nss
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///////////////////////////////////////////////////////////////////////////////////
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// REAL TIME STRATEGY ADVENTURE - Kit
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// FILE: rtsa_headerm
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// NAME: Header for building the unit
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// SCRIPTED BY:Deva Bryson Winblood
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// DATE: 4/4/2003
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////////////////////////////////////////////////////////////////////////////////
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void fnCreateUnit(string sUID,object oTarget,object oPC)
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{ // unit ID
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object oMod=GetModule();
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object oUnit;
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string sW;
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location lLoc=GetLocation(oTarget);
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int nN;
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int nN2;
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int nN3;
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object oH;
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int nRes=GetLocalInt(oMod,"nRTSResNum");
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effect eVFX=EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_1);
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int nST=GetLocalInt(oMod,"n"+sUID+"SUMT");
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if (nST==2) eVFX=EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_2);
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else if (nST==3) eVFX=EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_3);
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else if (nST==4) eVFX=EffectVisualEffect(VFX_FNF_SUMMON_UNDEAD);
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else if (nST==5) eVFX=EffectVisualEffect(VFX_FNF_SUMMON_CELESTIAL);
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else if (nST==6) eVFX=EffectVisualEffect(VFX_FNF_SUMMON_GATE);
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else if (nST==7) eVFX=EffectVisualEffect(VFX_FNF_SMOKE_PUFF);
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else if (nST==8) eVFX=EffectVisualEffect(VFX_IMP_LIGHTNING_M);
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else if (nST==9) eVFX=EffectVisualEffect(VFX_IMP_SUNSTRIKE);
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else if (nST==10) eVFX=EffectVisualEffect(VFX_NONE);
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ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY,eVFX,lLoc,3.0);
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oUnit=CreateObject(OBJECT_TYPE_CREATURE,sUID,lLoc,FALSE);
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if (oUnit!=OBJECT_INVALID)
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{ // unit exists
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nN=GetLocalInt(oMod,"n"+sUID+"RC0"); // How much gold does it cost
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AssignCommand(oTarget,TakeGoldFromCreature(nN,oPC,TRUE)); // gold cost of unit
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nN=1;
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while(nN<=nRes)
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{ // other resource costs
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nN2=GetLocalInt(oMod,"n"+sUID+"RC"+IntToString(nN));
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if (nN2<0) nN2=0;
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nN3=GetLocalInt(oPC,"nRes"+IntToString(nN)+"Store");
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nN3=nN3-nN2;
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if (nN3<1) nN3=0;
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SetLocalInt(oPC,"nRes"+IntToString(nN)+"Store",nN3);
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nN++;
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} // other resource costs
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if (GetLocalInt(oMod,"n"+sUID+"IT")!=0)
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{ // item consumed on create
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sW=GetLocalString(oMod,"s"+sUID+"IT");
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oH=GetItemPossessedBy(oPC,sW);
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DestroyObject(oH);
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} // item consumed on create
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sW=GetLocalString(oMod,"s"+sUID+"COVAR");
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nN=GetLocalInt(oMod,"n"+sUID+"COVAR");
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if (nN<1) nN=0;
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if(nN>0)
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{ // COVAR implemented
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nN2=GetLocalInt(oPC,"nVarU"+sW);
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nN2=nN2+nN;
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SetLocalInt(oPC,"nVarU"+sW,nN2);
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} // COVAR implemented
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nN=GetLocalInt(oMod,"n"+sUID+"CUT");
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nN++;
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SetLocalInt(oMod,"n"+sUID+"CUT",nN);
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// SPR
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sW=GetLocalString(oMod,"s"+sUID+"SPR");
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oH=GetItemPossessedBy(oPC,sW);
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if (oH!=OBJECT_INVALID)
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{ // destroy object
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DestroyObject(oH);
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} // destroy object
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SetLocalString(oUnit,"sTeamID",GetLocalString(oPC,"sTeamID"));
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} // unit exists
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} // fnCreateUnit()
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