// Hardcore soul //------------------------------------------------------------------------------ void main() { object oMod=GetModule(); SetLocalInt(oMod,"nGameType",1); SetLocalInt(oMod,"nMaxSouls",500); SetLocalInt(oMod,"nAIDelay",2); SetLocalInt(oMod,"nMaxUnits",120); SetLocalFloat(oMod,"fXPMultiplier",1.0); SetLocalInt(oMod,"nMaxPlayers",32); SetLocalInt(oMod,"nManaGoldMultiplier",1); SetLocalInt(oMod,"nGSAdvEnabled",FALSE); SetLocalInt(oMod,"nAISetting",1); SetLocalInt(oMod,"nAILevelSpeed",10); SetLocalInt(oMod,"bNOLEVELUP",TRUE); SetLocalInt(oMod,"nTOMEREBIRTH",1000); SetLocalInt(oMod,"nManaDeath",1); }