{ "__data_type": "GIC ", "Creature List": { "type": "list", "value": [ { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } } ] }, "Door List": { "type": "list", "value": [ { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Places an Area Transition in the Doorway (Similar to how a transition would appear after a Door is destroyed)." } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Fancy Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Strong Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Strong Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Strong Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Jeweled Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Medium Jeweled Door 3\r\n\r\nHardness DC: 20" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Strong Door" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Places an Area Transition in the Doorway (Similar to how a transition would appear after a Door is destroyed)." } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Hard Rusted Door 2\r\n\r\nHardness DC: 50" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Strong Door" } } ] }, "Encounter List": { "type": "list", "value": [] }, "List": { "type": "list", "value": [] }, "Placeable List": { "type": "list", "value": [ { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Large Bed" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Oriental Rug" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Oriental Rug" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Oriental Rug" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Oriental Rug" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Big Chair" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Low treasure script." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Loot Bag - 1 (Low treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Table" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Bench" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Bench" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Bench" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Bench" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Candelabra" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Candelabra" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Candelabra" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Candelabra" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Low treasure script." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Box / Crate - 1 (Low treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Box / Crate - 2 (Low treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Invisible Object" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Invisible Object" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Plate" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Invisible Object" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Invisible Object" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Table" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Invisible Object" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Invisible Object" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Plate" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Invisible Object" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sacks of Flour, Grain, etc." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Sacks of Flour, Grain, etc." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Low treasure script." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Low treasure script." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Table" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Campfire - with Spit" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Weathering / Scorch Mark" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Chest - 3 (Medium treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Chest - 4 (High treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Chest - 4 (High treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Cookpot" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Cookpot" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Flame - Large" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Invisible Object" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Corpse - 1 (Low treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Low treasure script." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Oriental Rug" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Invisible Object" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Chest - 4 (High treasure script)\r\n\r\nHardness DC: 40" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Invisible Object" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Corpse - 1 (Low treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Corpse - 1 (Low treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Corpse - 1 (Low treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Cage Wall" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Flame - Large" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Flame - Large" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Flame - Large" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Flame - Large" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Flame - Large" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Flame - Large" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Flame - Large" } } ] }, "SoundList": { "type": "list", "value": [ { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } }, { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } } ] }, "StoreList": { "type": "list", "value": [] }, "TriggerList": { "type": "list", "value": [ { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "This trap trigger causes no damage of its own, but rather causes the nearest object sharing its tag to cast a spell defined by this trigger blueprint at the entering object. This trigger is intended to be used with a Projectile Trap Origin placeable.\r\n\r\nThis type of trap trigger has a Search DC of 10 and a Disarm DC of 22." } }, { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "" } } ] }, "WaypointList": { "type": "list", "value": [ { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "On the Advanced tab, replace with whatever information you wish to appear on the Map of an area." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "On the Advanced tab, replace with whatever information you wish to appear on the Map of an area." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "On the Advanced tab, replace with whatever information you wish to appear on the Map of an area." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "On the Advanced tab, replace with whatever information you wish to appear on the Map of an area." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "On the Advanced tab, replace with whatever information you wish to appear on the Map of an area." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "On the Advanced tab, replace with whatever information you wish to appear on the Map of an area." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "On the Advanced tab, replace with whatever information you wish to appear on the Map of an area." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "On the Advanced tab, replace with whatever information you wish to appear on the Map of an area." } } ] } }