void main() { location lTarget; object oSpawn; object oTarget; // Get the PC who is in this conversation. object oPC = GetPCSpeaker(); FadeToBlack(oPC); // Spawn "se_tailor". oTarget = GetWaypointByTag("WP_SPn_Induc"); lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "se_tailor", lTarget); FadeFromBlack(oPC); }