#include "nw_i0_generic" void main() { object oTarget; object oSpawn; effect eVFX; // Get the PC who is in this conversation. object oPC = GetPCSpeaker(); SetLocalString(oPC, "bnraxz1", "1"); // Spawn "avatarofbainra". eVFX = EffectVisualEffect(VFX_IMP_POLYMORPH); oTarget = GetWaypointByTag("WP_SPn_bainrasavtr"); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "avatarofbainra", GetLocation(oTarget)); AssignCommand(oSpawn, DetermineCombatRound(oPC)); DelayCommand(0.5, ApplyEffectToObject(DURATION_TYPE_INSTANT, eVFX, oSpawn)); }