void main() { object oTarget; object oPC = GetPCSpeaker(); oTarget = GetObjectByTag("RuinedWagon1"); DestroyObject(oTarget, 0.0); oTarget = GetObjectByTag("FlameLarge12"); DestroyObject(oTarget, 0.0); oTarget = GetObjectByTag("FlameMedium12"); DestroyObject(oTarget, 0.0); oTarget = GetObjectByTag("BurningWagon1"); DestroyObject(oTarget, 0.0); oTarget = GetObjectByTag("WeatheringScorchMark1"); DestroyObject(oTarget, 0.0); oTarget = GetObjectByTag("Firepit12"); DestroyObject(oTarget, 0.0); oTarget = GetObjectByTag("FlameMedium13"); DestroyObject(oTarget, 0.0); }