void main() { object oSpawn; object oTarget; // Get the PC who is in this conversation. object oPC = GetPCSpeaker(); AssignCommand(GetObjectByTag("GrayMouser"), SetFacingPoint(GetPosition(oPC))); // Give the PC a new henchman. oTarget = GetNearestObjectByTag("GrayMouser", oPC); AddHenchman(oPC, oTarget); }