#include "x0_i0_partywide" void main() { // Get the creature who triggered this event. object oPC = GetEnteringObject(); // Only fire for (real) PCs. if ( !GetIsPC(oPC) || GetIsDMPossessed(oPC) ) return; // Only fire once. if ( GetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF)) ) return; SetLocalInt(GetModule(), "DO_ONCE__" + GetTag(OBJECT_SELF), TRUE); // Give 5 experience (to party) to the PC. GiveXPToAll(oPC, 5); // Update the party's journals. AddJournalQuestEntry("Bain's Story", 6, oPC); // Have the PC say something. AssignCommand(oPC, SpeakString("A large force was here, but has recently left. But.. where did they go?")); }