void main() { object oTarget; object oPC = GetEnteringObject(); if (!GetIsPC(oPC)) return; int DoOnce = GetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF)); if (DoOnce==TRUE) return; SetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF), TRUE); AssignCommand(oPC, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_LEFTHAND))); AssignCommand(oPC, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_RIGHTHAND))); oTarget = GetObjectByTag("nw_it_torch001"); DestroyObject(oTarget, 0.1); }