void main() { object oPC = GetEnteringObject(); if (!GetIsPC(oPC)) return; FloatingTextStringOnCreature("Here are the greatest heroes of Nehwon.", oPC, FALSE); DelayCommand(1.0, FloatingTextStringOnCreature("They are dirty, tired, hungry, and miserable.", oPC, FALSE)); DelayCommand(2.0, FloatingTextStringOnCreature("Their dispositions can be described as irritable..", oPC, FALSE)); DelayCommand(3.0, DestroyObject(OBJECT_SELF)); }