#include "x0_i0_partywide" void main() { // Get the PC who is in this conversation. object oPC = GetPCSpeaker(); GiveXPToAll(oPC, 150); // Give the speaker some XP GiveXPToCreature(GetPCSpeaker(), 150); // Give the speaker the items CreateItemOnObject("scalpel4", GetPCSpeaker(), 1); }