//checks to see if hench has prerequisites for shadowdancer prestige class //written by kookoo 8-13-8 int StartingConditional() { object oHench = OBJECT_SELF; //must have 10 ranks of hide skill if (GetSkillRank(SKILL_HIDE, oHench) >= 10) { //must have 8 ranks of move silently skill if (GetSkillRank(SKILL_MOVE_SILENTLY, oHench) >= 8) { //must have 5 ranks of lore tumble skill if (GetSkillRank(SKILL_TUMBLE, oHench) >= 5) { //must have dodge feat if (GetHasFeat(FEAT_DODGE, oHench)) { //must have mobility feat if (GetHasFeat(FEAT_MOBILITY, oHench)) { return TRUE; } } } } } return FALSE; }