void main() { object oTarget; effect eVFX; object oActor; // Get the PC who is in this conversation. object oPC = GetPCSpeaker(); // Have "his" perform a sequence of actions. oActor = GetObjectByTag("Hisvinwlb"); AssignCommand(oActor, ActionPlayAnimation(ANIMATION_LOOPING_CONJURE1, 1.0, 3.0)); // Apply a visual effect. eVFX = EffectVisualEffect(VFX_IMP_FLAME_M); oTarget = GetObjectByTag("Greechywlb"); DelayCommand(2.0, ApplyEffectToObject(DURATION_TYPE_INSTANT, eVFX, oTarget)); }