/* Script generated by Lilac Soul's NWN Script Generator, v. 2.3 For download info, please visit: http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */ //Goes on creature's OnHeartbeat. Fires when not fighting or talking. void main() { object oPC = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC, OBJECT_SELF, 1, CREATURE_TYPE_PERCEPTION, PERCEPTION_SEEN); if (IsInConversation(OBJECT_SELF) || GetIsInCombat()) return; DelayCommand(2.0, AssignCommand(GetObjectByTag("Krormar"), ActionSpeakString("The Karvian Elephant, itself!"))); DelayCommand(4.0, AssignCommand(GetObjectByTag("Griffiths"), ActionSpeakString("Shh! Not so loud!"))); }