#include "x0_i0_partywide" void main() { object oTarget; int nInt; object oPC = GetPCSpeaker(); // Give 5 experience (to party) to the PC. GiveXPToAll(oPC, 5); oTarget = GetObjectByTag("Mathell23"); AssignCommand(oTarget, ActionMoveToObject(GetObjectByTag("WP_Mathell"))); oTarget = GetObjectByTag("Mathell23"); nInt = GetObjectType(oTarget); oTarget = GetObjectByTag("Mathell23"); DestroyObject(oTarget, 3.0); oTarget = GetObjectByTag("Bart"); AssignCommand(oTarget, ActionMoveToObject(GetObjectByTag("WP_Mathell"))); oTarget = GetObjectByTag("Bart"); nInt = GetObjectType(oTarget); oTarget = GetObjectByTag("Bart"); DestroyObject(oTarget, 3.0); oTarget = GetObjectByTag("Parico"); AssignCommand(oTarget, ActionMoveToObject(GetObjectByTag("WP_Mathell"))); oTarget = GetObjectByTag("Parico"); DestroyObject(oTarget, 3.0); }