void main() { object oTarget; object oSpawn; location lTarget; object oPC = GetPCSpeaker(); BlackScreen(oPC); //spawn mt oTarget = GetWaypointByTag("WP_SPn_Mathert"); lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "mathert", lTarget); // Remove items from the player's inventory object oItemToTake; oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "steelrod"); if(GetIsObjectValid(oItemToTake) != 0) DestroyObject(oItemToTake); FadeFromBlack(oPC); oTarget = GetObjectByTag("maninstocks"); DestroyObject(oTarget, 0.1); }