void main() { object oTarget; object oSpawn; location lTarget; object oPC = GetPCSpeaker(); SetLocalString(oPC, "elad", "1"); // Remove some gold from the player TakeGoldFromCreature(500, GetPCSpeaker(), FALSE); oTarget = GetWaypointByTag("WP_SPn_Elad_Th_As"); lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "darick", lTarget); }