void main()
{
object oItem;
oItem = GetFirstItemInInventory(OBJECT_SELF);
    while(GetIsObjectValid(oItem))
    {
    SetPlotFlag(oItem,FALSE);
    SetIsDestroyable(TRUE,FALSE,FALSE);
    DestroyObject(oItem,0.0);
    oItem = GetNextItemInInventory(OBJECT_SELF);
    }
}