#include "x0_i0_partywide" void main() { object oTarget; object oSpawn; location lTarget; object oPC = GetPCSpeaker(); // Give 5 experience (to party) to the PC. GiveXPToAll(oPC, 5); oTarget = GetObjectByTag("TownCrier"); DestroyObject(oTarget, 3.3); oTarget = oPC; lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "ningbird", lTarget); oTarget = oSpawn; AssignCommand(oTarget, ActionStartConversation(oPC, "")); oTarget = GetObjectByTag("ent_cnv_twncr"); DestroyObject(oTarget, 4.0); }