void main() { object oPC = GetEnteringObject(); object oSelf = OBJECT_SELF; if (!GetIsPC(oPC)) return; int DoOnce = GetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF)); if (DoOnce==TRUE) return; SetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF), TRUE); object oTarget; // Have the PC perform a sequence of actions. AssignCommand(oPC, ClearAllActions()); // Cutscene functions: BlackScreen(oPC); // Have the PC perform a sequence of actions. AssignCommand(oPC, ActionJumpToObject(GetObjectByTag("bsh_3c"))); // Cutscene functions: FadeFromBlack(oPC); oTarget = GetObjectByTag("bsh_3c"); DelayCommand(2.0, AssignCommand(oTarget, ActionStartConversation(oPC, ""))); DelayCommand(4.0, DestroyObject(oSelf)); }