void main() { // Get the PC who is in this conversation. object oPC = GetPCSpeaker(); // Destroy an object (not fully effective until this script ends). DelayCommand(3.5, DestroyObject(GetObjectByTag("room2c"))); // Destroy an object (not fully effective until this script ends). DelayCommand(3.5, DestroyObject(GetObjectByTag("room2b"))); }