#include "nw_i0_generic" #include "x0_i0_partywide" void main() { // Get the PC who is in this conversation. object oPC = GetPCSpeaker(); // Give 10 experience (to party) to the PC. GiveXPToAll(oPC, 10); SetLocalString(oPC, "mlfus", "1"); object oMalfus = GetObjectByTag("Malfus"); ChangeToStandardFaction(oMalfus, STANDARD_FACTION_HOSTILE); ActionAttack(oPC); object oBrogus = GetObjectByTag("Brogus"); ChangeToStandardFaction(oBrogus, STANDARD_FACTION_HOSTILE); ActionAttack(oPC); }