#include "x0_i0_partywide" void main() { // Get the PC who is in this conversation. object oPC = GetPCSpeaker(); // Give 5 experience (to party) to the PC. GiveXPToAll(oPC, 5); // Give the speaker some gold GiveGoldToAll(oPC, 150); // Give the speaker the items CreateItemOnObject("healingelixir10", GetPCSpeaker(), 3); // Remove items from the player's inventory object oItemToTake; oItemToTake = GetItemPossessedBy(GetPCSpeaker(), "ilthmartfod"); if(GetIsObjectValid(oItemToTake) != 0) DestroyObject(oItemToTake); }