void main() { object oPC = GetPCSpeaker(); SetLocalString(oPC, "ogoweapn", "1"); // Give the speaker the items CreateItemOnObject("catsclaw", GetPCSpeaker(), 1); CreateItemOnObject("scalpel", GetPCSpeaker(), 1); CreateItemOnObject("graywand", GetPCSpeaker(), 1); CreateItemOnObject("heartseeker", GetPCSpeaker(), 1); // Remove some gold from the player TakeGoldFromCreature(4000, GetPCSpeaker(), FALSE); }