#include "x0_i0_partywide" void main() { object oTarget; int nInt; object oPC = GetPCSpeaker(); // Give 5 experience (to party) to the PC. GiveXPToAll(oPC, 5); oTarget = GetObjectByTag("Muskatel2"); AssignCommand(oTarget, ActionMoveToObject(GetObjectByTag("WP_Musk2"))); oTarget = GetObjectByTag("Muskatel2"); nInt = GetObjectType(oTarget); oTarget = GetObjectByTag("Muskatel2"); DestroyObject(oTarget, 3.0); oTarget = GetObjectByTag("Chives"); AssignCommand(oTarget, ActionMoveToObject(GetObjectByTag("WP_Chives"))); oTarget = GetObjectByTag("Chives"); nInt = GetObjectType(oTarget); oTarget = GetObjectByTag("Chives"); DestroyObject(oTarget, 3.0); oTarget = GetObjectByTag("Rat1"); AssignCommand(oTarget, ActionMoveToObject(GetObjectByTag("WP_Chives"))); oTarget = GetObjectByTag("Rat1"); nInt = GetObjectType(oTarget); oTarget = GetObjectByTag("Rat1"); DestroyObject(oTarget, 3.0); oTarget = GetObjectByTag("Rat2"); AssignCommand(oTarget, ActionMoveToObject(GetObjectByTag("WP_Chives"))); oTarget = GetObjectByTag("Rat2"); nInt = GetObjectType(oTarget); oTarget = GetObjectByTag("Rat2"); DestroyObject(oTarget, 3.0); oTarget = GetObjectByTag("Rat2"); AssignCommand(oTarget, ActionMoveToObject(GetObjectByTag("WP_Chives"))); oTarget = GetObjectByTag("Rat2"); nInt = GetObjectType(oTarget); oTarget = GetObjectByTag("Rat2"); DestroyObject(oTarget, 3.0); oTarget = GetObjectByTag("Muskatel"); AssignCommand(oTarget, ActionMoveToObject(GetObjectByTag("WP_Musk2"))); oTarget = GetObjectByTag("Muskatel"); nInt = GetObjectType(oTarget); oTarget = GetObjectByTag("Muskatel"); DestroyObject(oTarget, 3.0); }