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24
_module/nss/bt_rstrode.nss
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24
_module/nss/bt_rstrode.nss
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//::///////////////////////////////////////////////
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//:: Name x2_def_ondeath
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Default OnDeath script
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Keith Warner
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//:: Created On: June 11/03
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//:://////////////////////////////////////////////
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void main()
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{
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int bAlreadyDead = GetLocalInt(OBJECT_SELF, "alreadyDead");
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if(!bAlreadyDead)
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{
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SpeakString("Beaten?! This is impossible, I am a God!", TALKVOLUME_SHOUT);
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SetLocalInt(OBJECT_SELF, "alreadyDead", TRUE);
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}
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ExecuteScript("lod_death_40shp", OBJECT_SELF);
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// ExecuteScript("nw_c2_default7", OBJECT_SELF);
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}
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