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Initial Upload
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35
_module/nss/hal_portdream.nss
Normal file
35
_module/nss/hal_portdream.nss
Normal file
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void main()
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{
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object oPC = GetPCSpeaker();
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object oArea = GetArea(oPC);
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object oWay = GetWaypointByTag("bh_tagdream1");
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object oPartyArea;
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int nHeal;
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object oPartyM = GetFirstFactionMember(oPC);
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while(GetIsObjectValid(oPartyM))
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{
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oPartyArea = GetArea(oPartyM);
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if(!GetIsDM(oPartyM) && oArea == oPartyArea)
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{
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if(!GetIsDead(oPartyM))
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{
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AssignCommand(oPartyM, PlayAnimation(ANIMATION_LOOPING_DEAD_BACK, 1.0, 3.0));
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DelayCommand(0.5f, FadeToBlack(oPartyM));
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DelayCommand(1.5f, AssignCommand(oPartyM, ActionJumpToLocation(GetLocation(oWay))));
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}
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else
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{
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nHeal = GetMaxHitPoints(oPartyM);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectResurrection(), oPartyM);
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DelayCommand(0.1, ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectHeal(nHeal), oPartyM));
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// Remove player's Death status from the database
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SetCampaignInt("p_death", "is_dead", FALSE, oPartyM);
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DelayCommand(0.4f, AssignCommand(oPartyM, PlayAnimation(ANIMATION_LOOPING_DEAD_BACK, 1.0, 3.0)));
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DelayCommand(0.8f, FadeToBlack(oPartyM));
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DelayCommand(1.5f, AssignCommand(oPartyM, ActionJumpToLocation(GetLocation(oWay))));
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}
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}
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oPartyM = GetNextFactionMember(oPC);
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}
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SetLocalInt(oArea, "HSended", TRUE);
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}
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