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10
_module/nss/lcs_helm_l1_next.nss
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10
_module/nss/lcs_helm_l1_next.nss
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#include "lcs_helm_include"
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void main()
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{
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object oPC = GetPCSpeaker();
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object oItem = GetItemInSlot(INVENTORY_SLOT_HEAD, oPC);
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int nNewLine = lcs_GetNextValidHelmColor(oItem, ITEM_APPR_ARMOR_COLOR_LEATHER1);
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lcs_ModifyColorandEquipNewHelm(oItem, ITEM_APPR_ARMOR_COLOR_LEATHER1, nNewLine);
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}
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