Initial Upload
Initial Upload
This commit is contained in:
40
_module/nss/nw_o2_skeleton.nss
Normal file
40
_module/nss/nw_o2_skeleton.nss
Normal file
@@ -0,0 +1,40 @@
|
||||
//::///////////////////////////////////////////////
|
||||
//:: NW_O2_SKELETON.nss
|
||||
//:: Copyright (c) 2001 Bioware Corp.
|
||||
//:://////////////////////////////////////////////
|
||||
/*
|
||||
Turns the placeable into a skeleton
|
||||
if a player comes near enough.
|
||||
*/
|
||||
//:://////////////////////////////////////////////
|
||||
//:: Created By: Brent
|
||||
//:: Created On: January 17, 2002
|
||||
//:://////////////////////////////////////////////
|
||||
|
||||
#include "lod_include"
|
||||
|
||||
void ActionCreate(string sCreature, location lLoc)
|
||||
{
|
||||
CreateObject(OBJECT_TYPE_CREATURE, sCreature, lLoc);
|
||||
}
|
||||
void main()
|
||||
{
|
||||
if (!IsPCInArea(GetArea(OBJECT_SELF))) return;
|
||||
|
||||
object oCreature = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC);
|
||||
if (GetIsObjectValid(oCreature) == TRUE && GetDistanceToObject(oCreature) < 10.0)
|
||||
{
|
||||
effect eMind = EffectVisualEffect(VFX_FNF_SUMMON_UNDEAD);
|
||||
string sCreature = "NW_SKELWARR01";
|
||||
// * 10% chance of a skeleton chief instead
|
||||
if (Random(100) > 90)
|
||||
{
|
||||
sCreature = "NW_SKELCHIEF";
|
||||
}
|
||||
location lLoc = GetLocation(OBJECT_SELF);
|
||||
DelayCommand(0.3, ActionCreate(sCreature, lLoc));
|
||||
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eMind, GetLocation(OBJECT_SELF));
|
||||
SetPlotFlag(OBJECT_SELF, FALSE);
|
||||
DestroyObject(OBJECT_SELF, 0.5);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user