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19
_module/nss/pukingnpc.nss
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19
_module/nss/pukingnpc.nss
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// PUKE IT UP!!!!
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// You didn't ask for it...but you got it anyway.
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// This is my first script from scratch.
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// Created by DM_Rothgar
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// Its a PUKING script!!!
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void main()
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{
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effect ePuke = EffectVisualEffect(VFX_COM_CHUNK_YELLOW_SMALL);
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object oPuker= GetNearestObjectByTag("BalorKeeper");
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string sPukeTalk = "BBBLLLLAAAARRRRGGGGHHHHH!!!!";
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string sPukeApology = "I'm so sorry!";
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ClearAllActions();
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AssignCommand(OBJECT_SELF, ActionPlayAnimation(ANIMATION_LOOPING_MEDITATE));
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AssignCommand(OBJECT_SELF, ActionSpeakString(sPukeTalk));
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DelayCommand(2.0,ApplyEffectToObject(DURATION_TYPE_TEMPORARY, ePuke, OBJECT_SELF, 1.0));
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DelayCommand(5.0, ActionSpeakString(sPukeApology));
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}
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