void main() { if(GetLocalInt(OBJECT_SELF, "DEATH") == 1) { object oStupid = GetLastDamager(OBJECT_SELF); effect eStupid = EffectDeath(); effect eVisual = EffectVisualEffect(VFX_FNF_PWKILL); ApplyEffectToObject(DURATION_TYPE_INSTANT, eStupid, oStupid); ApplyEffectToObject(DURATION_TYPE_INSTANT, eVisual, oStupid); } }