void main() { object oPC = GetLastSpeaker(); int nRoll=d8(); string sName = GetName(oPC); string sRoll=IntToString(nRoll); AssignCommand( oPC, ActionPlayAnimation (ANIMATION_LOOPING_GET_MID, 3.0, 3.0)); DelayCommand( 2.0, AssignCommand( oPC, SpeakString(sName+"Rolled a d8 and gets a: "+sRoll))); }