//::////////////////////////////////////////////////// //:: fall_att_drake /* Elders attack Drakes */ //::////////////////////////////////////////////////// //:: Created By: r3plica //:: Created On: 02/02/2005 //::////////////////////////////////////////////////// #include "NW_I0_GENERIC" void main() { object oVampire = OBJECT_SELF; object oDrake = GetNearestObjectByTag("CapturedDrake", oVampire); SetIsTemporaryEnemy(oVampire, oDrake); DetermineCombatRound(); }