//::////////////////////////////////////////////////// //:: fall_grave_kill /* Kills anyone who disturbs my grave */ //::////////////////////////////////////////////////// //:: Created By: r3plica //:: Created On: 21/01/2005 //::////////////////////////////////////////////////// void Die(object oTarget, int DmgAmmount) { ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(DmgAmmount, DAMAGE_TYPE_NEGATIVE), oTarget); } void Harm(object oTarget) { ActionCastSpellAtObject(DURATION_TYPE_INSTANT, oTarget, SPELL_POWER_WORD_KILL, METAMAGIC_ANY, TRUE, PROJECTILE_PATH_TYPE_DEFAULT, FALSE); } void main() { object oPC = GetLastUsedBy(); object oGrave = OBJECT_SELF; object oKeeper = GetObjectByTag("CryptKeeper"); effect eBeam1 = EffectVisualEffect(VFX_FNF_IMPLOSION); effect eBeam2 = EffectVisualEffect(VFX_FNF_SOUND_BURST); effect eDie = EffectVisualEffect(VFX_IMP_DEATH); //Cast Spells ApplyEffectToObject(DURATION_TYPE_INSTANT, eBeam1, oGrave); DelayCommand(2.0, ApplyEffectToObject(DURATION_TYPE_INSTANT, eBeam1, oGrave)); DelayCommand(3.0, SendMessageToPC(oPC, "You feel pure evil curse through your veins. You realise that these are your final moments alive!")); DelayCommand(4.0, ApplyEffectToObject(DURATION_TYPE_INSTANT, eDie, oPC)); if (GetTag(oGrave) == "x0_tomb") { DelayCommand(4.0, Die(oPC, 10000)); } else if (GetTag(oGrave) == "FallenGrave") { AssignCommand(oKeeper, ActionDoCommand(SpeakString("You shall not disturb my masters!"))); AssignCommand (oKeeper, ActionAttack(oPC)); DelayCommand(4.0, Harm(oPC)); } }