void main() { object oWay = GetWaypointByTag("firespawns"); location lPos = GetLocation(oWay); CreateObject(OBJECT_TYPE_CREATURE, "FireBoss", lPos, TRUE); CreateObject(OBJECT_TYPE_CREATURE, "FireSpawn1", lPos, TRUE); CreateObject(OBJECT_TYPE_CREATURE, "FireSpawn1", lPos, TRUE); CreateObject(OBJECT_TYPE_CREATURE, "FireSpawn1", lPos, TRUE); CreateObject(OBJECT_TYPE_CREATURE, "FireSpawn1", lPos, TRUE); }