void main()
{
object oWay = GetWaypointByTag("firespawns");
location lPos = GetLocation(oWay);

CreateObject(OBJECT_TYPE_CREATURE, "FireBoss", lPos, TRUE);
CreateObject(OBJECT_TYPE_CREATURE, "FireSpawn1", lPos, TRUE);
CreateObject(OBJECT_TYPE_CREATURE, "FireSpawn1", lPos, TRUE);
CreateObject(OBJECT_TYPE_CREATURE, "FireSpawn1", lPos, TRUE);
CreateObject(OBJECT_TYPE_CREATURE, "FireSpawn1", lPos, TRUE);
}