void main() { int nHP = GetCurrentHitPoints(); int nCheck = GetLocalInt(OBJECT_SELF, "Aid"); if(nHP < 1000 && nCheck == FALSE) { SetLocalInt(OBJECT_SELF, "Aid", TRUE); object oArea = GetArea(OBJECT_SELF); location lPlace1 = Location(oArea, Vector(17.0f, 2.5f, 0.0f), 0.0f); location lPlace2 = Location(oArea, Vector(23.0f, 2.5f, 0.0f), 0.0f); CreateObject(OBJECT_TYPE_CREATURE, "hal_ilsold1", lPlace1); CreateObject(OBJECT_TYPE_CREATURE, "hal_ilsold1", lPlace2); } }