//:://///////////////////////////////////////////// //:: ka_weapon_fire.nss //::////////////////////////////////////////////// /* using a placeable weapon object such as the catapult or balista. */ //::////////////////////////////////////////////// //:: Created By: Karl Adamaitis //:: Created On: Aug 30, 2002 //::////////////////////////////////////////////// #include "KA_I_WEAPON" void main() { // identify the weapon commander object oPC = GetPCSpeaker(); KaWeaponFire(OBJECT_SELF, oPC); }