/* Script generated by Lilac Soul's NWN Script Generator, v. 1.3 For download info, please visit: http://www.lilacsoul.revility.com */ //Put this OnUsed void main() { object oPC = GetLastUsedBy(); if (!GetIsPC(oPC)) return; object oTarget; oTarget = oPC; ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(400, DAMAGE_TYPE_NEGATIVE, DAMAGE_POWER_ENERGY), oPC); oTarget = oPC; //Visual effects can't be applied to waypoints, so if it is a WP //apply to the WP's location instead int nInt = GetObjectType(oTarget); if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_STRIKE_HOLY), oTarget); else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_STRIKE_HOLY), GetLocation(oTarget)); }