#include "lcs_armr_include"

void main()
{
    object oPC = GetPCSpeaker();
    object oItem = GetItemInSlot(INVENTORY_SLOT_CHEST, oPC);
    int nNewLine = lcs_GetPreviousValidArmor2DALine(oItem, ITEM_APPR_ARMOR_MODEL_LFOOT);

    lcs_ModifyTwiceandEquipNewArmor(oItem, ITEM_APPR_ARMOR_MODEL_LFOOT, ITEM_APPR_ARMOR_MODEL_RFOOT, nNewLine);
}