#include "lcs_armr_include" void main() { object oPC = GetPCSpeaker(); object oItem = GetItemInSlot(INVENTORY_SLOT_CHEST, oPC); int nNewLine = lcs_GetPreviousValidArmor2DALine(oItem, ITEM_APPR_ARMOR_MODEL_LSHIN); lcs_ModifyandEquipNewArmor(oItem, ITEM_APPR_ARMOR_MODEL_LSHIN, nNewLine); }