int lcs_GetNextValidTorchModel(object oItem) { int nCurrentAppearance = GetItemAppearance(oItem, ITEM_APPR_TYPE_SIMPLE_MODEL, 0); if(nCurrentAppearance == 6) { return 9; } else if(nCurrentAppearance == 10) { return 20; } else if(nCurrentAppearance == 20) { return 0; } else { return nCurrentAppearance + 1; } } int lcs_GetPreviousValidTorchModel(object oItem) { int nCurrentAppearance = GetItemAppearance(oItem, ITEM_APPR_TYPE_SIMPLE_MODEL, 0); if(nCurrentAppearance == 9) { return 6; } else if(nCurrentAppearance == 20) { return 10; } else if(nCurrentAppearance == 0) { return 20; } else { return nCurrentAppearance - 1; } } void lcs_ModifyandEquipNewTorch(object oItem, int nAppearance) { object oPC = GetItemPossessor(oItem); object oNewItem = CopyItemAndModify(oItem, ITEM_APPR_TYPE_SIMPLE_MODEL, 0, nAppearance); DestroyObject(oItem); SetCommandable(TRUE, oPC); AssignCommand(oPC, ActionEquipItem(oNewItem, INVENTORY_SLOT_LEFTHAND)); }