#include "lcs_wpn_include" void main() { object oPC = GetPCSpeaker(); object oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC); int nNewLine = lcs_GetNextValidWeaponColor(oItem, ITEM_APPR_WEAPON_COLOR_TOP); lcs_ModifyColorandEquipNewWeapon(oItem, ITEM_APPR_WEAPON_COLOR_TOP, nNewLine); }