void main() { object oDoor0 = GetObjectByTag("LCDungeonDoor0"); object oDoor3 = GetObjectByTag("LCDungeonDoor3"); int nOpen0 = GetIsOpen(oDoor0); int nOpen3 = GetIsOpen(oDoor3); ActionSpeakString("Sounds of machines hum in the distance..."); if(nOpen0 == FALSE) { ActionPlayAnimation(ANIMATION_PLACEABLE_ACTIVATE); ActionUnlockObject(oDoor0); ActionOpenDoor(oDoor0); } else { ActionPlayAnimation(ANIMATION_PLACEABLE_DEACTIVATE); ActionCloseDoor(oDoor0); ActionLockObject(oDoor0); } if(nOpen3 == FALSE) { ActionPlayAnimation(ANIMATION_PLACEABLE_ACTIVATE); ActionUnlockObject(oDoor3); ActionOpenDoor(oDoor3); } else { ActionPlayAnimation(ANIMATION_PLACEABLE_DEACTIVATE); ActionCloseDoor(oDoor3); ActionLockObject(oDoor3); } }