void main()
{
 object oDoor0 = GetObjectByTag("LCDungeonDoor0");
 object oDoor3 = GetObjectByTag("LCDungeonDoor3");
 int nOpen0 = GetIsOpen(oDoor0);
 int nOpen3 = GetIsOpen(oDoor3);
 ActionSpeakString("Sounds of machines hum in the distance...");
 if(nOpen0 == FALSE)
 {
  ActionPlayAnimation(ANIMATION_PLACEABLE_ACTIVATE);
  ActionUnlockObject(oDoor0);
  ActionOpenDoor(oDoor0);
 }
 else
 {
  ActionPlayAnimation(ANIMATION_PLACEABLE_DEACTIVATE);
  ActionCloseDoor(oDoor0);
  ActionLockObject(oDoor0);
 }
 if(nOpen3 == FALSE)
 {
  ActionPlayAnimation(ANIMATION_PLACEABLE_ACTIVATE);
  ActionUnlockObject(oDoor3);
  ActionOpenDoor(oDoor3);
 }
 else
 {
  ActionPlayAnimation(ANIMATION_PLACEABLE_DEACTIVATE);
  ActionCloseDoor(oDoor3);
  ActionLockObject(oDoor3);
 }
}